2024–25 · Arena Shooter

Eidolon: Fate of Fools

UX Programmer

A multiplayer arena shooter designed to emulate the chaotic camaraderie of old-school LAN parties.

We prototyped and iterated on core gameplay over a year, implementing 13 weapons and tuning combat feel through frequent playtesting. I built VFX for firing, hit markers, death effects, and environmental hazards. I also integrated Steam platform features including match invites and avatars.

After the project was complete but before shipping, I worked on it for 3 months more on my own as an independent study. I planned to collect player feedback about match quality, make changes to the matchmaking system, and compare player feedback after the changes. I wrote more about this process in Arena Shooter Player Analysis.

Engine
Unreal Engine 5
Composition
1 Designer · 5 Programmers · 2 Artists